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Computing

Computing underpins today’s modern lifestyle it is essential that all pupils gain the confidence and ability that they need in this subject to prepare them for the challenge of a rapidly developing and changing technological world.

Learners in our environment will be confident and independent in their use of computing to solve problems in all areas of the curriculum. Skills will be developed in Digital literacy, online and computational thinking.

Computing continues to evolve very quickly and has now become firmly entrenched in many aspects of everyday life, both at home and in the workplace. Computing at NCPS is to include a wide range of technology for example, iPads, computers, digital cameras, roamer, sensor boxes, etc. Interactive Whiteboards are used as a teaching tool to enhance teaching and learning, increasing pupil motivation and enthusiasm which will lead to further attainment in the use of ICT.

Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.

 

Aims

The aims of computing are:

● Meet the requirements of the Foundation Stage Curriculum and National Curriculum.

● Children, parents, staff, governors and the wider community have relevant and meaningful experiences to ensure all become confident users of ICT.

● Children have a growing awareness of how Computing is used in the world around them and of the benefits that it provides.

● Computing is used to support problem solving and learning across the curriculum.

● Innovative use of resources across the whole curriculum, not just in computing lessons.

● Computing is to be presented as a creative and fascinating process in which children are encouraged to use their own initiative, imagination, reasoning and investigative skills.

● Children appreciate the relevance of Computing in our society and they see it as an essential tool for learning, communication, finding information and for controlling and understanding their environment.

● Children receive equal opportunity to develop their Computing capability, with learning in computing being planned for in line with its status as a core National Curriculum subject.

● Differentiation is planned for in each area of the Computing curriculum so that children achieve to the best of their ability.

● Children learn to work individually and collaboratively.

 

Curriculum

The National curriculum: Computing programmes of study outlines the Computing curriculum for key stages 1 and 2.

As a school we subscribe to the Sheffield Primary Computing Scheme and we use this scheme to plan in all year groups.

Opportunities for embedded Computing as a tool to support learning and teaching are identified in curriculum planning and are linked to the cornerstone topics that each year group follows.

 

 

Early Years

At Norfolk we use The Foundation Stage 2 Toolkit to plan our Computing. This toolkit has been created to help teachers working in Foundation Stage 2 to incorporate technology into lessons and provide a solid foundation for Computing at Key Stage 1.

The toolkit contains ten units organised into the following strands:.

  1. We Control Technology

 

1a - What is a Computer?

1b - We Control Technology

1c - Tinkering: Bee-Bots

 

 

This strand reflects the Early Learning Goal in Understanding the world: ‘Children recognise that a range of technology is used in places such as homes and schools. They select and use technology for particular purposes’.

In addition it prepares the children for learning Computational Thinking skills in KS1.

  1. Communication : Multimedia

2a - Digital Art

2b - Sound & Music

2c - Photographs

2d - Films & Animation

2e - eBooks

 

This strand encourages the use of technology to support literacy and in other subject areas such as music and art.

  1. Communication: Data

3a - Counting

3b - Sorting

 

This strand demonstrates how technology can be used to support numeracy, and prepares pupils for working with data in Computing in KS1.

 

Key Stage 1

During Key Stage 1, pupils will be taught to understand what algorithms are and how they are implemented as programs on digital devices. They will create and debug simple programs and use logical reasoning to predict their behaviour. They will be taught to use technology purposefully to create, organise, store, manipulate and retrieve digital content and recognise common uses of information technology beyond school. There will be a focus on how to use technology safely and respectfully, keeping personal information private and identifying where to go for help and support when they have concerns about content or contact on the internet or other online technologies.

These are the units of work that children will study from Sheffield Primary Computing Scheme.

Year 1

Year 2

How to use a computer independently

How do I use a computer as a writer?

 

How do I record sound and pictures

How do I create a multimedia story?

 

How do I present data using pictures

 

What is a branching database?

What is an algorithm?

 

How do I improve my algorithms?

 

What is a program?

How do I improve my programs?

 

Key Stage 2

During Key Stage 2, pupils will design, write and debug programs that accomplish specific goals, including controlling or simulating physical systems. They will solve problems by decomposing them into smaller parts and use sequence, selection, and repetition in programs. They will then work with variables and various forms of input and output and use logical reasoning to explain how some simple algorithms work and to detect and correct errors in algorithms and programs. Pupils will be taught to understand computer networks including the internet and how they can provide multiple services, such as the world wide web; and the opportunities they offer for communication and collaboration. Pupils will use search technologies effectively, appreciate how results are selected and ranked, and be discerning in evaluating digital content. They will be taught to select, use and combine a variety of software (including internet services) on a range of digital devices to design and create a range of programs, systems and content that accomplish given goals, including collecting, analysing, evaluating and presenting data and information. Finally they will be taught how to use technology safely, respectfully and responsibly; recognise acceptable/unacceptable behaviour; identify a range of ways to report concerns about content and contact.

These are the units of work that children will study from Sheffield Primary Computing Scheme.

 

Year 3

Year 4

Year 5

Year 6

What makes a good poster?

How do I use a

computer as an

artist?

 

1.5 How do we

collaborate online?

How do I use a

computer to present

information effectively

 

How do I use a computer as a musician?

 

What makes an

Excellent multimedia story?

 

How do I create a

radio advert or

podcast?

 

 What makes an

excellent film?

 

 

How do we use databases to find out information?

 

How is data shared

online?

 

How do I find and

share data safely and responsibly?

 

Why do we use

spreadsheets

How do I use

repetition in programs

How do I write

efficient programs?

 

How do I program

physical systems?

How do I build

complex physical

systems?

 

How do I use forever

loops in programs?

How do I use selection in a program?

How do I use

variables in programs?

How do I design

complex programs?

 

Computing Teaching

At Norfolk Community Primary school we teach computing to all children, whatever their ability. Computing forms part of the school curriculum policy to provide a broad and balanced education to all children. Through our computing teaching we provide learning opportunities that enable all pupils to make progress. We do this by setting suitable learning challenges and responding to each child’s different needs. Assessment against the National Curriculum allows us to consider each child’s attainment and progress against expected levels.

We use the Sheffield Primary Computing Scheme as the basis for our medium-term plans, as well as looking for links with our half termly themes and the Cornerstones Curriculum. The Scheme gives details of each unit of work for each term and we adapt this to suit where our children are. As we have mixed classes, we provide suitable learning opportunities for all children to ensure they receive full coverage of the subject.

We use a variety resources to teach our lessons such as ipads, laptops and beebots.

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