"We want to inspire the next generation of engineers and scientists and we want to do this by hands-on learning and experimentation."
James Dyson, Chief Engineer
Design and Technology at Norfolk Community Primary School |
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Norfolk Community Primary School Curriculum Drivers |
Sequencing of Content
The Norfolk Community Primary School Overview ensures that pre-requisite knowledge is considered and linked to new learning.
A range of tools and skills are taught across year groups.
Technical knowledge is built upon as in the national curriculum throughout the key stages. |
Big ideas
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Inspired – |
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Articulate- Opportunities to discuss design ideas and terminology used as subject specific ‘star words’. |
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Ambitious – exposing children to examples of real life finished products and people with careers in area of design and technology. |
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Curious – units of learning allow children to explore designing and making in an independent way. |
Deepening Concepts
Four design and technology concepts are deepened and underpin all design and technology teaching:
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Retrieval Practice
Children take part in regular classroom recounts of previous years/weeks learning.
Terminology and concepts are revisited each session.
Remembering information and knowledge is celebrated and is part of the Norfolk Community Primary School culture. |
Excited – children have opportunities to throw themselves into design and technology! Exposing children to a range of products and tools. |
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Knowledgeable – New design and technology terminology, knowledge and skill is studied throughout the units. |
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Emphatic – children consider ethical implications and human impact of real life products and the products they are designing and making. |
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Reflective – children have opportunities to reflect and evaluate their product and design. |
Purpose of study
Design and technology is an inspiring, rigorous and practical subject. Using creativity and imagination, pupils design and make products that solve real and relevant problems within a variety of contexts, considering their own and others’ needs, wants and values. They acquire a broad range of subject knowledge and draw on disciplines such as mathematics, science, engineering, computing and art. Pupils learn how to take risks, becoming resourceful, innovative, enterprising and capable citizens. Through the evaluation of past and present design and technology, they develop a critical understanding of its impact on daily life and the wider world. High-quality design and technology education makes an essential contribution to the creativity, culture, wealth and well-being of the nation.
Aims
The national curriculum for design and technology aims to ensure that all pupils:
Subject content
Key stage 1
When designing and making, pupils will be taught to:
Design
Make
Evaluate
Technical knowledge
Cooking and nutrition
Key stage 2
When designing and making, pupils will be taught to:
Design
Make
Evaluate
Technical knowledge
Cooking and nutrition
understand and apply the principles of a healthy and varied diet